Quidditch

** What you have to bring: ** 1. Your own broom of any type so long as it is full length (no short or mini brooms) 2. A team t-shirt that at least has colors for your house 3. Comfy clothes 4. A permission form signed by your parent. **Without one, you will not be allowed to play!!!!** ** Basic Rules: ** 1. If you wear glasses, you will not be able to wear them while playing. 2. There will only be 7 people from each team on the field at a time. We will switch out players if needed so everyone gets to play. 3. The first team to get both flags off the snitch’s waist will win. 4. You may run anywhere on the field EXCEPT off into the parking lot and behind the buckets used for scoring. 5. You must have a broom between your legs at all times, not being held out to the side as you run. 6. You must wear your team shirt to school the day of the match. 7. Whichever team wins the game will get 15 points extra credit for each player. 8. You may not carry a wand of anything pointy that will take the place of a wand. ** Positions: ** **Chaser:** your job is to put the quaffle (whiffle ball) into one of the three buckets. Each bucket will be worth 10 points. There are three chasers. **Keeper:** your job is to protect the buckets. After catching the ball or removing the ball from a bucket that has just been scored in, you will throw the ball to any chaser from your team that is near you who will then try to score on the other team. There is only one keeper. **Beaters:** your job is to throw the bludgers (dodge balls) at the chasers and the seeker in an attempt to swerve them off course. You may **NOT** hit any player in the head with a dodge ball or it will be a penalty shot for the other team. There are two beaters. **Seeker:** your job is to take the flags off the snitch’s waist. You must not tackle the snitch or the other team will get a penalty shot. After both flags are removed from the snitch’s waist, your team gets an extra 150 points and the game is over. **Snitch**: your job is to basically run around the field trying to prevent anyone from getting the flags off your waist. After the first flag is caught, the snitch will be switched out for a fresh runner. This position will be automatic 15 points extra credit regardless of who wins. **Fouls:** the team taking the foul shot will get to pick one chaser to shoot. The keeper will still get to defend the buckets. The shot taker will have to start midfield and run down before taking the shot. Fouls will be awarded for: · Tackling any player on the field · Hitting another player in the head with a dodge ball · Using any excess aggressive force as will be determined by your very own Madame Hooch
 * Quidditch **

**Fundraiser**: at the meeting it was decided that we will sell hotdogs and soda to raise money for the Humane Society. Though we can’t actually charge a price because of some legal thingy, we will be accepting “donations” for them. Any student, whether you come to the game or not, who brings in one of the following items will get 10 extra credit points. You may bring in two items for a total of 20 points but no more. Items needed are: · Napkins · Hot dog buns (way cheap at ALDI) · Hot dogs (also way cheap at ALDI) · Mustard · Ketchup · foil · Cans of soda pop (a 24 pack will get you 20 points automatically). ** Other items we need before Monday in order to play: ** · 2 dodge balls · Wings (Halloween fairy) · Yellow shirt for each Snitch · Flag football flags for Snitches · Posters for the individual teams · STUCO megaphone · Whiffle ball · Microwaveable Heat packs · someone with a truck who can drive a table over for the hot dogs.

Permission Form Attached:

Houses: 2nd block - Hufflepuff 3rd - Ravenclaw 4th - Gryffindor 7th - Slytherin